The Make a Difference app was designed to serve the community by encouraging people to participate in volunteer opportunities in their community.
June 2022 - July 2022
Volunteers are needed to support local communities.
Create a mobile app to increase the number of volunteers in local communities.
Product designer leading the app and responsive website design from conception to delivery.
Conducting interviews, paper and digital wireframing, low and high-fidelity prototyping, conducting usability studies, accounting for accessibility, iterating on designs, determining information architecture, and responsive design.
User research | Personas | Problem statements | Competitive audit | Ideation
User group: I decided to focus on young adults, age 25-34, as the main user group after discovering that they are the least likely to volunteer.
Things that encourage volunteering include:
The top reasons people choose not to volunteer include:
The top reasons people choose not to volunteer include:
Research resources: – National Council for Voluntary Organisations – Pathways through participation
25 | BA student
Jonathan is a working student who needs to find volunteer opportunities where he can use his skills and experience because that is what motivates him to volunteer.
“I wish there were volunteer opportunities where I could use my skills and experience.”
– Find volunteer opportunities where I can use my skills and experience.
– Volunteer with friends and family.
– “It’s hard to stay motivated to volunteer when the time spent feels wasted.”
– “Being acknowledged and hearing that my contribution is valued is important to me.”
Jonathan is a 25-year-old student and part-time employee who lives in Billings, MT. He’d previously volunteered at his school but hasn’t volunteered again since. Jonathan believes that he’ll be more motivated to volunteer again if he finds volunteer opportunities related to his skills and experience or if he volunteers along with his friends and family.
29 | Accounting | Salesman
Abeer is a full-time employee who needs to find enjoyable volunteer opportunities where he can also make new relationships because he wants to have fun in his spare time.
“I’ve never volunteered because no one asked me, but I would volunteer in fun opportunities or activities related to my hobbies.”
– Find out what volunteer needs exist in my community.
– Have a fun time volunteering.
– Meet new people.
– “I don’t know what are the volunteering needs in my area.”
– “I find it difficult to commit to activities that are not enjoyable.”
– “Working long hours and being single makes me feel lonely sometimes.”
Abeer is a 28-year-old single salesman living in Phoenix, AZ. He’d never volunteered before because he was not asked and he was not aware of volunteer opportunities. However, he would love to participate in activities that are fun or that involve his hobbies. Also, he will be excited to have the opportunity to connect with new people and make friends.
I did a quick ideation exercise to come up with ideas for how to address gaps identified in the competitive audit.
My focus:
Make the experience fun, engaging, and tailored to each person’s interests and availability.
Digital wireframes | Low-fidelity prototype | Usability studies
To prepare for usability testing, I created a low-fidelity prototype that connected the user flow of signing up for a volunteer opportunity.
Moderated usability study
US, remote
5 participants
About 30 minutes per participant
These were the main findings uncovered by the usability study:
People expected to see more options such as adding their name and location in the begging, and adding skills based on keywords.
People were not sure what types of videos they would see.
People felt that content was unnecessarily redundant on the home page and navigation bar.
People were confused about the About page and wanted more details about the schedule.
Mockups | High-fidelity prototype | Accessibility
Based on the insights from the usability study, I made changes to improve the user experience.
One of the changes I made was reorganizing the registration flow and adding a screen for choosing the schedule.
Before
After
The usability study also revealed that people did not want to sync contacts before trying the app. So, I removed the sync screen from the intro flow and added the option for users to sync friends from the home page and friends page.
Before
After
Welcome/loading screen
Get started/login
Set skills
Homepage
Event details
Choosing a role
Choosing a schedule
Personal information
Home screen with future events
Opportunities videos
Search opportunities
Friends screen
The high-fidelity prototype followed the same user flow as the low-fidelity prototype and include the design changes made after the usability study.
Users can set preferences and filter results to view accessible and remote opportunities.
Headings & labels were used to organize the content and support assistive technologies.
Color combinations with enough contrast were used so the content is easy to read.
Sitemap | Responsive design
The designs for screen size variation included mobile, tablet, and desktop. I optimized the designs to fit specific user needs of each device and screen size.
Figma Hi-Fi prototypes
Takeaways | Next steps
Users shared that the app made them more motivated to seek volunteer opportunities in their communities after seeing that the app could be tailored to their needs, interests, and skills.
This was my first project using external secondary research. I experienced firsthand how time efficient it is while still providing quality data. This was also an opportunity to practice empathizing with users despite not having direct interaction with them prior to usability studies.